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After studying industrial design and theatre design, I started working as a software engineer in 1995. My main interests are user interfaces, 2D/3D graphics, video installations, data visualisation and virtual reality. I'm especially fascinated by real time computer generative art, which I prefer to be interactive as well, but I get excited by almost anything mind bending, be it new technologies, research, social or simply beautiful. I started working for V2_Lab, the aRt&D department of V2_Organisation in 2001. Since then I have been working on several international collaborative art and research projects concerning interconnected multi-user environments and data visualization. These include DataCloud 2 and 2.5, Amicitia, nybble-engine-toolZ, playList, GATC/life, taxi-onomy and The Mechanics of Emotions. In 2006 I started to work at the R&D department of Almende which is focussed on human-agent networks, genetic algorithms and distributed systems. My main responsibilities at Almende concern user interfaces and data visualization, and I have the opportunity to learn about and play with multi agent systems and wireless sensor networks. Next to my job at Almende I work as a freelance consultant and developer on New Media art projects and on occasion I'm involved in organizing/curating lectures, workshops and seminars about perception, immersive environments and mixed realities. In november 2006, I was born in Second Life as the avatar Evo Szuyuan, and I started to work on art projects that use the Second Life platform. Recently I have started to collaborate with the avatar Maximillian Nakamura on organizing dorkbot meetings in Second Life. |
Me in "Fireflies on the Water" |
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A short story about the evolution of the above image. (oh what fun to rename files ;-)) |